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Designing for comfort is an important aspect of Green Building that is
typically overlooked, and sometimes even at odds with the other
principles. In most discussions of Green Building, the
"green" aspects are mostly about the planet although they do
encompass the issue of toxicity. In this section, the discussion is
about the much more difficult to measure issues of design that relate to
how a house functions and feels, which in our view is an equally critical
aspect of green building. More specifically, we reject the idea that
"green" means sacrifice, and instead take a hard look at how
good design can enhance our lives.
If you're already into green building, click here
to go straight to the patterns. You can always come back if you want
background into "why".
Because these are highly subjective topics, there are no rules here,
only vague guidelines. Since this section deals with many ideas
depend on human psychology and culture, and since people exhibit a wide variety of
preferences, some patterns will seems less important than others, and some
may even seem to be wrong. The intent is that most rules are good for the majority of the population, and some work for
virtually everyone. Our list is by no means complete, and those who
are interested should refer to the sources (see resources).
Use the ideas you want and ignore the
rest.
In order to make them more useful, we've attempted to enumerate what
the beliefs and biases are behind them so the reader gets a better idea of
the "why" behind the guideline. We've also tried to
distill out ideas that appear to be based on culture or whether a house is
a rural or urban setting.
The design guidelines are organized as a group of
"patterns" since the most of them are based on "A Pattern Language"
(see resources). Since it is almost
exclusively about design with little discussion on the typical Green
Building topics, I've modified the patterns to include these issues, as
well as integrating ideas from other popular sources such as the "Not
So Big House" series of books. Status,
Comfort & the Notion of Home Historically in
western culture, buildings have been much more about status than comfort
(see "Home" for a highly
entertaining history), so the current fad of building "starter
castles" has a long historical basis. In the current practice
of architecture, the discussion about comfort is limited to issues of
physical comfort due to temperature and humidity. Pragmatic things
like what makes a house "comfortable" from a psychological
viewpoint are ignored, while most schools concentrate on the aesthetics
instead. Comfort is a much harder topic, because there is no fixed
answer; after all if status is important to a person then living in a
house which doesn't convey status is certainly going to cause that person
a certain level of discomfort, possibly to the point where a house with
drafty rooms, an awkward layout and high heating bills is totally
acceptable. We humans actually have a high capacity for
ignoring mildly uncomfortable things, so it often the case that when an
aspect of a house doesn't work quite right, most people will ignore it for
as long as they can. When you read the patterns and try mentally
evaluating every house you go in, you'll find that most houses don't
follow very many of the patterns (although do follow others).
We believe that once you understand the patterns, you will want a house
that follows many of them, although exactly how big the overall impact is
will probably vary greatly from person to person. Further
complicating the issue are the related concepts of what constitutes a
"home" and a "dream home", because like
"status" these ideas heavily influence what a person expects of
a home. It is a rare case that a person is not aware of these
ideas, although often people are not good at expressing them in
words. A person's notion of home is typically based on things like
experiences in houses growing up, or stylistic ideas that fit their
personality. Its just as likely that a person living is an off grid
strawbale house is making a statement about who they are as much as the
person in a suburban starter castle, and undoubtedly there is someone
living an "eco house" somewhere that ignores the design patterns
just as flagrantly. This isn't about who is good or bad, but in
trying to find something that is better for everyone. It involves
knowing yourself and being open to ideas that aren't prevalent in our
culture. The whole idea of the "sensible house"
was that there are solutions that are "green" as well as
enticing to a broad spectrum of the population. Any person with an
open mind ought to be able to find a way to get a home that matches their
idea of what it should be, and still be green. Admittedly it
involves learning things, and can be emotionally challenging (any one who
has been thru a big construction project know that this aspect isn't
avoidable anyhow), but the results are generally better because you are
forced to spend more time thinking everything through. For
starters, there appears to be no reason you can't build a house that is
very "green" in any style, although it is likely that certain
aspects of many styles will have to modified a bit because they conflict
with other green building concepts. Likewise, there is no reason that a
dream home can't also be green if you're willing to really examine what
your notion is, distill out it's essence and then integrate that with the
green building ideas. Experience indicates many people currently think in
terms of features like jet tubs, fireplaces and bonus rooms and are not
particularly even aware of what makes a house "comfortable", so
this can be an emotionally challenging task. Even status can coexist
with green building, if for example one uses intricate hand built items to
express their status rather than things like oversized houses, huge
vaulted ceilings and acres of nonfunctional granite countertops. The
ideas about comfort presented here are ultimately based on the
observations of a handful of architects who have watched how people use
homes and knew some things about psychology. Some readers may find
these to be radical ideas, like for example that idea that most people
will find some locations in a room more comfortable than others.
(Skeptics who think psychology isn't that relevant ought to read Paco
Underhill's "Why we buy: the science of shopping", where he
shows that when a store layout is done understanding psychology, sales go
up). You & Your Planet, Necessity and
Desire Since this section is about those elements of design that
cater to human needs and desires (aka "what makes it feel
good") here is some ammunition to feed to both your leftist enviro
friends as well as your conservative ones. My goal here isn't
actually to piss everyone off, but to rather to show that this isn't a
liberal plot to force everyone to live in a yurt and eat only on organic
granola, but in fact takes ideas from across the political spectrum.
Which of course means it actually will piss everyone off. So be it. First,
we see no value in building a house that isn't as good an environment as
all the ones we want to save. Stated more dramatically: what's
the point of saving the planet if the result is you spend most of your
life in a building that doesn't make you feel good? Second,
as individuals we can't "save" the planet: we all have to work
together on that one. While our impact on the planet is partially
determined by the level of gluttony and waste, its is also strongly
impacted by the sheer number of humans on it. Third,
any solution which doesn't account for human psychology is bound to
fail. I'm no expert, but it certainly appears to me that the
combination of alternately appealing to people altruism with photos of
endangered things and trying to scare them with doomsday scenarios doesn't
work, regardless of how true they are. Fourth, people who
don't think there is a problem are like smokers who think they won't
experience severe negative health effects. Ignore them and wait till
the tipping point makes it so the only way they can continue their beliefs
is standing outside, 25 feet from any door, preferably in the rain. Fifth,
those that think technology alone can fix everything haven't spent enough
time trying to build such technology themselves. I'll consider
changing my mind when software doesn't fail regularly. Sixth,
as cultures go, we appear to be no happier than many poorer cultures, in
fact many would probably argue we are less happy. Somehow we haven't
accepted that our buying frenzy isn't much different than a hit of
drugs. Spend a day at the landfill before you violently
disagree. Patterns like "not so big" are intended to help
you find a happy medium. Seventh, our whole economy is run
on discretionary spending and that isn't about to change any time
soon. We are better off trying to funnel that spending into
sustainable things, and work on things like cradle to cradle design than
running around attacking people for being gluttonous. This
should help you understand what's behind our design bias. Designing
for Yourself or Re-sale Every house design ends up being a compromise between being for a
specific set of owners and generic to the population as a whole.
Ideally a house is designed to be adaptable, but this is rarely
done. We've attempted to limit the patterns to ones that are likely
to be valued by a large audience in hopes of designing buildings that are
also valued by a lot of people. Our general inclination is to design
for your own family, while thinking about how a future family could adapt
it to their needs. This allows the house to fit your current needs,
avoiding locking you into trendy design ideas that will disappear while
still giving you good protection on resale vale. Other
Design Practices The ancient Chinese practice of Feng
Shui has been somewhat popular in Green Building circles and recently the
Ayurvedic principles as well. These practices tend to have similar
ideas behind them (the notion of harmony with nature), but are stated in
ways that can be difficult for westerners (I admit they're hard for
me). If they work for you, you can use the patterns here as an
alternative source, although you will probably find some areas of
conflict. Someday, someone will probably find a way to integrate all
these ideas into one, and the average westerner can adopt some of the
principles without having to know about Chi or Jyotish. Psychology
& Comfort These patterns make assumptions about what people like and don't like,
none of which are all that easy to find in any of the resources. They have
been compiled over time from the various resources and I no longer have
exactly where they came from. Some are likely to be taken from
discussions over the years with other people in the Northwest
Ecobuilding Guild, rather than any written source. Keep in mind
that humans are notoriously
difficult to define, so rather than thinking of these notions as applying
to everyone, think about them as applying to most people.
1) People like sun. Even when they want to be in the shade they
want to be near the sun.
2) People prefer daylight to electric light.
3) People have a sense of being protected or exposed based on whether
they can be approached by surprise. Most people would prefer to feel
protected and so won't linger in a place where they don't feel that way.
4) People are inherently social, they want to be around other people,
even when they are working by themselves.
5) People need quiet time.
6) People need to feel connected to the earth: the soil, the plants,
wildlife, and weather.
7) People need the option of being away from other people.
With these principles in mind, we can then think about design as a
process involving the usual elements (the building is strong and contains
the necessary features), the green design elements (materials, energy,
water and health) combined with the elements from this section which
pertain to comfort & convenience.
The Patterns The
patterns are divided into groups in which the patterns are presented more
or less in the order they need to be considered, although you really have
to read the whole thing (20-30 pages) because its a holistic approach.
Site - what makes a
good place for a building
Layout - how the rooms interact with
each other & the site
Size - how to think about
size
Adaptability - how to make the
house easier to remodel
Features - what things work in
rooms
Construction - ideas about
materials and their use
Landscape - how to make your site
into useful space
Resources A
Pattern Language, Alexander et al, Oxford University Press 1977 Patterns
of Home: The Ten Essentials of Enduring Design, Jacobson, Silverstein &
Winslow,
Taunton, 2002 The Not so Big House, Sarah Susanka, Taunton,
1998 Creating the Not so Big House, Sarah Susanka, 2000 Not
so Big Solutions for Your Home, Sarah Susanka, 2002 How
Buildings Learn, Stewart Brand Home, Witold Rybczynski,
Viking, 1986 The Passive Solar Energy Book, Edward Mazria, Rodale, 1979 EEBA Builders Guild to Cold
climates (etc), Joe Lstiburek, 1998 "Future proofing
your building", Environmental Building News, V12 #2 Feb 2003 "Small
is Beautiful", Environmental Building News, V8#1, Jan 1999
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